No, they are not just a pair of nerds showcasing their superlative skill at games by daring to wear gas masks. Because in this case those terrifying gas masks form an integral part of the gaming accessory. Sounds quirky? You bet it is; as a new experimental game 'Deep Sea' designed by sound engineer Robin Arnott and unveiled at E3 2011, requires you to wear gas masks to get that feel of enhanced realistic experience.


Deep Sea's premises suggest that one has to hunt for a undersea monster, but wait; the player can only do it by the effects of sound, not sight. That's right; you have to follow your keen sound senses, and to top that off you will have to wear those uncomfortable looking gas masks. These masks will monitor your breathing and then relay it back to the headphone for that realistic yet laborious effect.

The unforgiving difficulty gets stepped up as the more you breath the more mitigating sound effects occur to block your ear 'radar'. Only a guidance system can offer you rudimentary directions relating to the monster's hideout. Moreover, the less you breathe the more clear you can hear, but the gas mask makes sure that you have to breathe at regular intervals. And if you thought that was enough, wait there's even more punishing ordeals in the latter stages of the game. Once we get to kill the monster, there's even a larger one that would be lurking behind us.

And we thought games were supposed to be fun. Anyway, there is a very small chance that this game would ever be released commercially, and even if it does, there is even a slimmer chance that it will have an adequate fan following. The gas mask gimmick does add a touch of grotesque novelty, but other than those 'bring the pain' gamers very few of us will be allured by those accessories.
Via: Pocket-lint/Wraughk